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Video Game Design and Development, Spring 2018 Final; Mlem
My final renders from the 3D, First Person Puzzle Platformer 'Mlem', and Spike the Brute
Assets were shared throughout the game, by the whole team.

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Video Game Design and Development, Spring 2017 Final; The Halloweener's
My final character from the 'Halloweener's' 2.5D Side Scroller project during my schooling, Lilly Parker
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Video Game Design and Development, Winter 2017 Final; CosmoNot's
My final character from the 'CosmoNOT's' 2.5D Platformer project during my schooling, Aurra. We were tasked with creating a bipedal protagonist with a weapon.
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